Yume Nikki Fangames Wiki
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This page refers to a game that is no longer a fangame.
It has been stated by the developer that as of all future updates, it will no longer be a fangame.

(Do not update the page to new versions of the game. We will keep it up to chronicle it.)

Game Walkthrough Gallery Theories
FlowChar2
Warning: This game contains horror elements
This game may contain jump scares and/or graphic imagery. Player discretion is advised.
Fleshchild
0
Fleshchild's title screen
Release
Latest Version

v0.02 (2015/3/16)

Creator

Bleet

Language

English

Engine

RPG Maker 2003

Release Date

December 16, 2012

Details
Protagonist

Vis / Visi / Vice Vis / Visi / Vice

Nexus Doors

3

Effects

6

Endings

N/A


Overview[]

Fleshchild is an English inspired/ex-Yume Nikki Fangame by Bleet, created in RPG Maker 2003.

The game stars Vis, a "fleshchild". (After getting the female or male brain, Vis becomes either Visi or Vice respectively.) You explore and collect effects and items to further mutate Vis and please Visceriph (Also known as Fleshmother or the "big eye thing") .

As of January 2018, this game has been cancelled.

Gameplay[]

The main objective of the game is finding body parts for Vis to absorb, and collecting effects. You explore the world and can save at "Fleshflowers"(flesh that looks like a flower/plant.) After exploring the real world and finding a body part, Fleshmother will call for you to return to the nexus, and you can dream about the day. Once you leave a dream, you cannot return, so it is advised to thoroughly explore each dream before leaving.


The game focuses on more linear exploration and puzzle-solving, usually finding an item/tool to unlock a new area or get another item. The dream portions of the game play similarly to a traditional fangame, with an emphasis on exploring and effect finding. Pressing SHIFT allows you to be in Puddle form, a flattened version of Vis that can sneak under doors.

Plot[]

The game starts off with Vis sleeping and Fleshmother watching over them. Fleshmother tells Vis that it is time for them to grow, and Vis breaks free of their "growth polyp" to begin the process.

After gaining a brain and the ability to read human language, you find out about multiple missing people with their body parts mutilated, possibly meaning there are other fleshchildren seeking body parts.

Items/Effects (Mutations)[]

Items can only be collected in the real world, and Mutations can only be collected in the dream world. Also, items can only be used in the real world, while Mutations can only be used in the dream world.

Items[]

  • S.Sciences Keycard - "An object that unlocks red-light doors."
  • M.Human Brain - "A male human brain" -Mutates Vis into Vice and allows him to read.
  • F.Human Brain - "A female human brain" -Mutates Vis into Visi and allows her to read.
    • You only get the choice of one brain.
  • W. Apartments Keyring
    • If female - "A keyring to apartments 205, 208 and 107"
    • If male - "A keyring to apartments 205, 208 and 302"
  • Scalpel - "A small sharp tool found in Sitismos Sciences" -Used to cut open objects
  • Teddy Bear Key
    • If female - "Found inside a teddy bear. Goes to apartment 102."
    • If male - "Found inside a toy bear. Goes to apartment 308."
  • Meat Cleaver - "Professional chef-grade chopping implement"

Mutations[]

 
Name Image (Vice) Image (Visi) Description Icon (Vice) Icon (Visi)
Automaton
FleshEff02b
FleshEff02a
Visi and Vice become robots, allowing them to interact with robots(and speeds up the moving robots in dream 3). Pressing Shift makes them lift their shirt to reveal a glowing heart on their torso.
FleshchildViceFaceset
FleshchildVisiFaceset
Conjoined
FleshEff03b
FleshEff03a
A growth of another smaller fleshchild attaches to Visi and Vice, influencing some dream NPCs' behaviors. Pressing Shift makes the smaller fleshchild stretch, and Visi will also give hers a high five.
FleshchildViceFaceset4
FleshchildVisiFaceset4
Doll
FleshEff01b
FleshEff01a
Visi and Vice dress up in a doll-like outfit with pale white skin and segmented joints, while Vice will also gain a glass eye. Pressing Shift makes them bow, Visi lifting her dress and Vice taking off his top hat.
FleshchildViceFaceset3
FleshchildVisiFaceset3
Faceless
FleshEff04b
FleshEff04a
Vis and Vice's faces disappear, forming a dark shadow with a smile. Pressing Shift makes them appear to laugh. Pressing Shift enough times makes blood pour from their head and cover their face.
FleshchildViceFaceset5
FleshchildVisiFaceset5
Satyr
FleshEff06b
FleshEff06a
Visi and Vice become satyres, increasing their speed.
FleshchildViceFaceset6
FleshchildVisiFaceset6
Mutilation
FleshEff05b
FleshEff05a
Visi and Vice's bodies appear mutilated. Pressing Shift makes them throw up blood.
FleshchildViceFaceset2
FleshchildVisiFaceset2

Gameplay Images (Version 0.02)[]

Gameplay Video (Version 0.02)[]

Let's_play_Fleshchild_part_1_-_Flesh_Babies!!

Let's play Fleshchild part 1 - Flesh Babies!!

Part 1 of a Let's Play.

Downloads[]

Version Date Announcement Download
v0.02

March 16, 2015

Pixiv
Tumblr
rpgmaker.net
v0.01

May 29, 2013

Tumblr Mediafire
v0.00

October 16, 2012

Tumblr Deleted

Glitches/Technical Difficulties[]

  • If the game crashes on startup asking for a Vehicle file, install the RPG Maker 2003 RTP.
  • There is a way to sprint while in Puddle Form. While sprinting, read any kind of book or note, and then switch to Puddle form.

Trivia[]

  • A major inspiration for Fleshchild was the Japanese visual novel Saya no Uta. (Source)
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