| Game | Walkthrough | Gallery | Theories |
|---|
| Dialogue | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() Dialogue's Title Screen | |||||||||||
| Release | |||||||||||
| Latest Version |
0.02+ (2021/12/12) | ||||||||||
| Creator | |||||||||||
| Language | |||||||||||
| Engine | |||||||||||
| Release Date | |||||||||||
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Overview[]
Dialogue is a Japanese fangame made by Viola in RPG Maker 2000. It stars a girl named AI.
Gameplay[]
Dialogue plays like a traditional fangame where the main goal is to collect effects (called "Props").
The player starts in a room that AI won't leave for an unknown reason. This leaves the player the choice of either going on the balcony or going to sleep against the bed's ladder (that's been blocked by a pillow). The player can save their progress at the desk.
Controls[]
- Move - Arrow Keys
- Interact/Select - Z/Space
- Open Menu/Cancel - X/Esc
- Effect Action - Shift
Plot[]
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint at a love of performing arts from the protagonist, who is described as being an Actor in the menu. The item found in the effects list in the real world (The Script, 台本) may also hint that what appears to be the dream world could actually be a play.
Props (Effects)[]
Gameplay Images (Version 0.00+α)[]
Downloads[]
| Version | Date | Announcement | Download |
|---|---|---|---|
| Ver.0.02+ | // | Getuploader Music (add to game folder) | |
| Ver.0.02 | Pixiv |
GetUploader Music (add to game folder) | |
| Ver.0.01 | Pixiv |
GetUploader | |
| Ver.0.00+α | Pixiv |
GetUploader | |
| Ver.0.00+ | GetUploader | ||
| Ver.0.00 | GetUploader (read me + change log) |















