Ultra Violet

Overview
Ultra Violet is another Yume Nikki fan-game produced by gozo-ropp.

It revolves around a young girl known as Sometsuki who explores her dreams while sleeping; she also appears to be a sleep-walker according to the writing "Sleep-Walker" (夢遊病) next to her name. Like many other protagonists, attempting to leave her room just results of a quick shake of the head and some sounds.

Ultra Violet strays on the lighter side of the spectrum - one of the primary visual motifs being rabbits, for example -- with the exception of a handful of violent or suspenseful areas.

Gameplay
Ultra Violet follows the traditional style of the genre, consisting of exploration and effect-hunting, vending machines (and buyable effects/features), but in addition plays up the collectibility of selectable menu skins, an aspect only briefly touched upon by other games.

Menus:
 * 1) Violet - Default menu.
 * 2) Silver - Another starting menu on the computer.
 * 3) Monochrome - Another starting menu from the computer.
 * 4) Orange - A checkered orange menu with white font.
 * 5) Cookie - A pattern composed of cookies on a violet background.
 * 6) Hexe - (Hexe means "witch" in German) An arabesque menu in tan.
 * 7) Hexe Violett - An arabesque menu in lavender.
 * 8) Old black - A black base menu with white font. The menu which is used in Famicom world.
 * 9) Old blue - A blue base menu with white font.
 * 10) Violet II - A checkered violet menu, another starting menu on the computer.
 * 11) Green - A checkered green menu with white font.

The protagonist saves via the computer with a movable cursor, similar to those in The Looking Glass and Me. Additionally, from here the player can select from various menus and play a mini-game. Like Yume Nikki, in the dream world, sitting on Sometsuki's rolling chair and pressing the interact key while sitting facing the computer will allow you to move about in her chair. The chair reduce your speed to half instead of quarter in Yume Nikki, but you are unable to use effects until you leave from the chair in front of desk.

Plot
Not much is know about why Sometsuki refuses to go outside, or much about her dreams, but they are rather light, (except for a few worlds and some events) so it is possible there is something she wants to escape from, or doesn't want to face (similar to Lcd Dem's plot). However, as of version 0.04, no endings have been implemented yet, and a lot more events will most likely be in later versions of the game.

Effects
According to ver0.04 Readme file, there is currently one unreachable effect - Spider (くも).

Pseudo Effects

 * Dream Diary (夢日記帳) - Additionally, another "effect" can be purchased from the Supermarket for 1000 coins: the ability to save inside the dream.
 * Instructions - Shows the game instructions.

Technical Difficulties
There is a known issue where downloading the game under the English locale will cause all of the files to be improperly named, resulting in the game being completely unplayable. To mitigate this issue, potential players must first set their locale to Japanese (not through AppLocale, but through the Windows Control Panel) and then download and run the game.