Melodia

Overview
Melodia is a Yume Nikki fangame made by Sakura-Sun. Melodia, as the title suggests, has a major musical motif. It has a rather small amount of worlds, no areas going past the Nexus doors.

In its prototype state, materials either come from free-use resources or are borrowed from other games such as Lcd Dem (Ver.0.020 at the game's date of creation).

Gameplay
The objective of Melodia is to collect Melodies throughout the dream world, accessed through falling asleep in front of the TV. Collecting Melodies causes more doors to appear at the Nexus.

Plot
You play as Analiese, a young girl who has locked herself up from the outside world, and wants nothing to do with it. Like Yume Nikki and all fangames, you explore your dreams, but instead of collecting effects, you collect (as ironic as it sounds) melodies, which remind her of the good times she had in the outside world.

As part of a pregame cutscene, Analiese is shown walking in the darkness with a similar-looking character on each side of her before reaching her room.

Melodies
Effects in this game are referred to as Melodies, thought they are not playable or usable. (It appears that the descriptions of "Digital" and "Memory" were mistakenly switched.)