Manda no Yume/guide

Complete effects guide for Manda no Yume (Versions 0.01c and 0.02).

Soggy Floppy (Unlocks Seafloor)
Go to the Desert. Travel north to the top of the world, then go east until you reach a path going north. Go through it to the Desert Beach. Travel north to the coastline and go west two docks. Travel all the way across this third dock and interact with the floppy disk at the end.

Block Floppy (Unlocks Block World)
(Desert Dress effect recommended.)

Go to the Desert. Go DIRECTLY south and stop once there is a pool of sand to your RIGHT. Enter this rightmost pool of sand to fall into the Desert Caves. Interact with the floppy disk directly above you.

Jacket
Go to the City. Travel south and a little west of the entrance to find a path southward. Follow it down to another block, then travel down the path at its bottom to a four-way intersection. Go right, then up and follow the path to a building with an open door. Go through the door to its roof and interact with the jacket-wearing NPC to the right.

Desert Dress
Go to the Field. Take the following directions (for brevity, only branching paths will be covered): Interact with the dress in the clearing at the end of the path.
 * Travel north, navigating around the circular group of plants, to a path in the circle's northeast point
 * Go north
 * Go west
 * Go north
 * Go south
 * Go south into a clearing, exit through the bottom
 * At the three path branch, take the leftmost branch

Roller Skates
Go to the City. Interact with the roller skates to the right of the entrance.

Ice Skates
Go to the Forest. Follow the path all the way east and enter the house. Interact with the ice skates within.

Kerchief
Go to the Field. Go north and east and interact with the gray house to go to Ghost Town. Travel all the way west and interact with the ghost NPC to be teleported to an isolated part of the map. Interact with the handkerchief on the ground.

Coin
Follow the walkthrough for the Block Floppy to the end. From here, follow the instructional diagram. Interact with the coin at the end.

Manda's Shoes
Unlocked by default.

Fedora
Go to the City. Go north until you hit a wall, then go west until you come across a set of orange skid marks. Travel along the path north of these tracks (in the alley between the building and the pit) and interact with the fedora at the end.

Manda's Dress
Unlocked by default.

Plain Dress
Go to the City. Travel south to the street, then travel east (navigating around a pit if necessary) until you come across a pair of buildings. Enter the alley between them from the north and interact with the dress.

Jeans
Unlocked by default.

City
This world is unlocked by default.

Forest
Go to the City (traffic cone icon). Enter the building beside the computer at the start. Go north and through the door to the elevator. Interact with the switch on the wall and go the the Rooftop. Interact with the orange balloon to go to Cloudy Balloon World. Jump on the multicolored balloon path to the south, followed by the western red-and-blue balloon path. Follow the cloudy path until you can see a path of multicolored balloons. Hop across them to another cloud and interact with the giant floppy disk.

Snow
Go to the City (traffic cone icon). Enter the building beside the computer at the start. Go north and interact with the giant floppy disk.

Houses
(Jacket effect required.)

Go to Snow World (snowy countryside icon). Equip the Jacket effect to avoid being frozen. Travel west until you reach a small grove of trees with a hair coupon. Go north from here until you come across a pale blue orb. Interact with the orb to be teleported to Houses World. Travel east from where you start to a closed computer in the northeastern corner of the map. Interact with the computer.

Roulette
(Poker Chip effect required.)

Go to the City (traffic cone icon). Go through the nearby hole in the fence to a vending machine. Equip the Poker Chip effect and interact with the vending machine to be teleported to Roulette World. Interact with the closed computer just south of where you start.

Blocks
Go to Roulette World (roulette wheel icon). Travel east until you reach a pen made from blue blocks. Interact with the geometric NPC inside to be teleported to Blocks World. Interact with the closed computer to the left of where you start.

Underwater
Follow the walkthrough for the Snorkel to the end. Travel southwest from the entrance ladder to find a closed computer. Interact with it.

Headphones
(Jacket effect required.)

Go to Snow World (snowy countryside icon). Equip the Jacket effect to avoid being frozen. Travel west until you reach a small grove of trees with a hair coupon. Go north from here until you find a group of three snowmen. Interact with the pair of headphones in the middle of the group.

Cat Headphones
Go to Roulette World (roulette wheel icon). Hug the northern wall and go east until you reach a northern exit. Through this exit is a small rope maze. Navigate the northwestern portion of the maze to a pair of headphones with cat ears. Interact with them.

Original Bow
(Original Coin effect required.)

Go to the City (traffic cone icon). Go through the nearby hole in the fence to a vending machine. Equip the Original Coin effect and interact with the vending machine to be teleported to the Blue Building. Enter the door, then interact with the small red bow to the right of the staircase.

Bow
Follow the walkthrough for the Glasses to the end. Interact with the switch on the wall and go the the Rooftop. Interact with the orange balloon to go to Cloudy Balloon World. Jump on the multicolored balloon path to the south, followed by the western red-and-blue balloon path. Follow the cloudy path until you reach a pink balloon floating across a gap. Jump on the balloon when it floats by the cloud path and let it ferry you to an isolated cloud with a bow on it. Interact with the bow.

Top Hat
Follow the walkthrough for the Glasses to the end. Interact with the switch on the wall and go the the Rooftop. Interact with the top hat beside the elevator exit.

Lucky Top Hat
Follow the walkthrough for the Coin to the end. Go east, navigating around obstacles as necessary, until you see a green hat with a buckle on it. Interact with the hat.

Fedora
Go to the City (traffic cone icon). Go east past the skates tutorial and grind the rails using a skates effect to reach Main Street. Go north to the Hair Salon entrance and interact with the manhole beside the salon to go to the Sewers. Jump across the muck to the left of the entrance ladder using the barrels floating in it. Keep going left until you reach a large opening into an earthy area. Go through to reach the Underground. Travel east from the entrance until you see a fedora sandwiched between two dark, pulsating pits. Interact with the fedora.

Cat Ears
Go to Roulette World (roulette wheel icon). Hug the northern wall and go east until you reach a northern exit. Through this exit is a small rope maze. Navigate the southeastern portion of the maze to a pair of cat ears. Interact with them.

Bunny Ears
Follow the walkthrough for the Coin to the end. Interact with the pair of bunny ears just southeast of where the coin was.

Party Hat
Follow the walkthrough for the Lucky Coin until you reach the red balloons. Hop across them to another cloud. A series of slow-moving balloons float around the empty space west of this cloud. Jump on the blue balloon when it drifts nearby, and wait until you can jump onto a red balloon, followed by a green one. The green balloon will ferry you by a path of pink-and-purple balloons, which lead to a cloud with a party hat on it. Interact with the party hat.

DDJ Party Hat '13
(Snow Boots required.)

Follow the walkthrough for the Ice Skates to the end. Travel to the northwest corner of the map and go through the opening to another area. Interact with the grate to the northeast and input the password: "DDJ". Go down the grate and onto the podium in the room underneath. Interact with the party hat with "13" on it.

DDJ Party Hat '14
(Snow Boots required.)

Follow the walkthrough for the DDJ Party Hat '13 to the end. Interact with the party hat with "14" on it, located just to the right of the '13 one.

Coin
Go to Roulette World (roulette wheel icon). Go south until you see a large gold coin on the ground. Interact with the coin.

Original Coin
(Key effect required.)

Go the the Forest (tree icon). Go north until you reach a railroad crossing. Use the Key effect's action to cross the wires and bypass the railroad bar (or at least the hands that seem to serve the same purpose). Stand on the tracks to impede the train. Interact with the train.

Lucky Coin
Follow the walkthrough for the Bow to the red-and-blue balloon path. Go south past these balloons until you reach a path of yellow-and-purple balloons. Jump across to another cloudy path, which you should then travel down in a southerly direction. You should reach a path of pillow-shaped clouds with interspersed balloons. Jump west by the pink balloon and south from the red balloons onto a cloud. Jump to a little cloud using a nearby green balloon and interact with the large gold coin.

Poker Chip
(Jacket effect required.)

Follow the walkthrough for the Fedora until just after you have entered the Sewers. Equip the Jacket effect and use its [Shift] action to make the large zipper in the wall beside the entrance ladder unzip. Go through the zipper and interact with the large poker chip on the ground.

Snorkel
Follow the walkthrough for the Fedora until after you have crossed the muck. Go north, jumping across the barrel to the other side, and descend the ladder to enter the Underwater World. Interact with the snorkel set beside the entrance ladder.

Glasses
Go to the City (traffic cone icon). Enter the building beside the computer at the start. Go north and through the door to the elevator. Interact with the pair of glasses on the ground inside.

Talking to Meira (the NPC with short, green hair in the Park) with the Glasses effect equipped will grant access to the Palette, which you can go to after getting an effect to receive the effect's alternate color schemes. These color schemes can be equipped in the Effects menu by pressing [Shift].

Pincushion
Go to Houses World (gray house icon). Travel south from the computer and interact with the bright red pincushion.

Mask
(Mask artifact required.)

The prize for turning in the Mask artifact to the Poet.

Jacket
Follow the walkthrough for the Glasses to the end. Interact with the switch on the wall and go the the Rooftop. Go east and interact with the man sitting on the edge of the building.

Key
(Lucky Coin, Jacket and Spoon effects required. Simple Skates effect recommended.)

Go to the City (traffic cone icon). Go through the nearby hole in the fence to a vending machine. Equip the Lucky Coin effect and interact with the vending machine to be teleported to Shield-Pillow Palace. Inside the palace are three mobile shield-pillow chasers which teleport you to a cell which can only be escaped by waking up. Wearing the Simple Skates during this part is recommended, but not required. Move east for two halls and then go north to the cream door with a face on it. Through the door is a shield-pillow blocking another door. Equip the Jacket and Spoon effect, using the Jacket's [A] action to hide the Spoon and make the shield-pillows lower their guards. Stab the impeding shield-pillow and go through the door. Interact with the key on the ground.

Duck Raft
Go to the City (traffic cone icon). Go east past the skates tutorial and grind the rails using a skates effect to reach Main Street. Go north through the Dream Diary Jam arch and interact with the rocks at the end of the ensuing passage. Travel north until you hit a wall, then interact with the trail of rocks to the left to jump on them. Follow the rock trail to the left to reach a wooden platform. Follow the wooden platform to the end and interact with the yellow duck.

Spoon
(Headphones effect required.)

Follow the walkthrough for the Duck Raft to the rocks at the end of the passage. Turn left instead. Equip the Headphones to avoid being woken up by the alarm. Go west until you reach an alarm; interact with it to turn it off. Continue west to a bloody hand. Interact with it to go to the Blood Forest. Keep going west and interact with the second hand you see - the one holding a silver object.

Spray Can
Follow the walkthrough for the Simple Skates to the end. Go through the east exit past the skates tutorial. Interact with the yellow spray can to the north.

Balloon
Follow the walkthrough for the Bow to the red-and-blue balloon path. Go south past these balloons to the end of the cloudy path to a series of small islands bridged by balloons. Hop across to another cloudy path and follow it to the end to find a popped orange balloon. Interact with it.

Scissors
Follow the walkthrough for the Duck Raft to the wooden platform. Follow the platform until you see a trail of stones. Hop across the stones southwards towards a stone platform with a pair of scissors. Interact with the scissors.

Talking to Maira (the NPC with spiky green hair in Main Street) with the Scissors effect equipped will grant access to the Hair Salon, allowing you to exchange hair coupons for haircuts.

Manda's Shoes
These are equipped by default.

Roller Skates
Go to the City (traffic cone icon). Walk right and pick up the ID Card, which will open a gap in the nearby fence. Interact with the pair of skates just north of the gap.

Simple Skates
Follow the walkthrough for the Roller Skates to the end. After getting the Roller Skates, equip them and grind on the nearby rail. Interact with the pair of skates directly in front of the end of the rail.

Snow Boots
(Jacket effect required.)

Go to Snow World (snowy countryside icon). Equip the Jacket effect to avoid being frozen. Travel north from the computer to a patch of ice surrounded by trees. Navigate the ice to the center and interact with the pair of snow boots.

Ice Skates
(Jacket and Snow Boots effects required.)

Go to Snow World (snowy countryside icon). Equip the Jacket effect to avoid being frozen. Travel northwest (more north than west) from the computer to an exit on the northern wall of trees. Equip the Snow Boots so you can walk on the ice field. Travel northeast to a pair of ice skates. Interact with them.

Hair Coupons
[Link to WIP page.]

Artifacts
Collecting an artifact will open up the Poet's room, located east of the computer in the City. Turn in artifacts to the Poet to get prizes.

Cube
(Simple Skates effect required.)

Go to Blocks World. Go all the way to the end and then equip the Simple Skates and quickly make your way to the start. You'll see a green and black square peeking out of the first gray shape to your right. Use the moving blocks to hop on it, and it'll move you to another area. Interact with the large cube at the end of the platform.

Mask
(Snow Boots effect required.)

Follow the walkthrough for the Ice Skates to the end. Travel southeast from the skates (or former location thereof) to the southeastern corner of the map. Face south and interact with the tree with something wrapped around it.

Card
Go to Roulette World (roulette wheel icon). Hug the northern wall and go east until you reach a northern exit. Through this exit is a small rope maze. Navigate the southwestern portion of the maze to a playing card. Interact with it.

Spoon

 * (Headphones effect is needed).

Enter the glass door with a streetlight next to it. Equip the Headphones and go left. Go all the way down the road and interact with the needle on the ground. Go north and interact with the spoon.

Jacket
Enter the glass door with a streetlight next to it. Go right and enter the building. Go up the stairs to the roof. Interact with the sitting NPC.

Lamp

 * (Jacket and Matryoshka effects are needed).

Equip the Matryoshka and Jacket effects and enter the silver door. Go down and climb the ladder in front of the lake. Jump off the diving board. Go south-east and interact with the lamp in the box.

Body Pillow
Enter the plain white door. Go south and interact with the pillow.

Headphones

 * (Jacket effect is needed).

Enter the silver door. Go roughly north-east and interact with the snowman standing between two speakers.

Bow

 * (Lamp effect is needed).

Enter the green door. Go right and take the north-east path. Go up past the train tracks and equip the lamp effect. Go up and right and in the next screen, pick up the red bow on the ground.

Matryoshka
Enter the grey door with the streetlight next to it. Go right and enter the building. Go up the stairs to the second floor and enter the door. Interact with the NPC in the hall.

Coin
Enter the green door. Go right and take the north-east path. Go up past the train tracks and go down the ladder. Go right and interact with the coin.

Key

 * (Spoon and Jacket effects are needed).

Enter the cream door. Equip the Spoon and Jacket effects and go north-east. Kill the NPC in front of the gold door and enter it. Go up and interact with the throne.

Cloak

 * (All previous effects are needed).

Enter the Poet's room. Interact with the black cloak on the floor.

Sword
Collect the disc on the floor of the Poet's room. Use the computer while dreaming and click on the Dustonia Online folder. Interact with the sword on the ground.

Original

 * (Sword effect is needed).

Collect the disc on the floor of the Poet's room. Use the computer while dreaming and click on the Dustonia Online folder. Go south and keep killing slime until you reach level fifteen. Go south again to the docks. Talk to the NPC with the eyepatch and say yes when he asks if you want to join the guild.

After joining the guild, go back to the starting area and enter the house at the top-left. Go up the stairs and enter the door furthest to the right. Interact with the note on the floor.

Poet
Enter the green door. Go right and take the north-east path. Follow the train tracks to the left and go up the path at the end of them. Speak to the creature in front of the flashing objects and enter the password: POET. Go down the ladder and talk to the cloaked NPC. The poet will provide hints on effect locations.

Desk Train
If you go to where the train tracks are in the forest area, there's a random chance that a desk train will appear and pass you by. Equipping the Lucky Coin effect will make this always happen.

Candy
Interact with the note on the floor of your dream bedroom.

Palace & Palace2
Gained by entering the room where the Key effect is.

Treads
Enter the glass door with a streetlight next to it. Equip the Loud Speaker and go left. Go all the way down the road and interact with the NPC next to the ambulance.

Spoon and Jacket
Equip the Spoon and Jacket effects.

Lucky Coin
Equip the Coin and Key effects.

Fur Coat
Equip the Jacket and Coin effects.

Silver Key
Equip the Spoon and Key effects.

Golden Spoon
Equip the Spoon and Coin effects.

Loud Speaker
Equip the Spoon and Headphones effects.

Lightbulb
Equip the Lamp and Matryoshka effects.

Ceiling Fan
Equip the Lamp and Spoon effects.

Nurse
Equip the Body Pillow and Jacket effects.

Pink Gold Manda
Equip the Coin and Matryoshka effects.

Egg
Equip the Spoon and Matryoshka effects.

Bow and Arrow
Equip the Sword and Bow effects.

Bow and Pillow
Equip the Body Pillow and Bow effects.

Cat Headphones
Equip the Headphones and Bow effects.

Red Headphones
Equip the Headphones and Original effects.

Scarf
Equip the Key and Bow effects.

Skeleton Key
Equip the Cloak and Key effects.

Fedora
Equip the Cloak and Sword effects.

Cloak and Bow
Equip the Cloak and Bow effects.