Dreamscaper

Overview
Dreamscaper is an English Yume Nikki fangame developed by Antgirl1 in RPG Maker 2003. The game stars Natalie, a young girl who locked herself in her room.

According to the developer, Dreamscaper uses American culture to contrast against the large amount of eastern/Japanese fangames out at the time. (For example, all characters without a gibberish name have English/American names).

Gameplay
Dreamscaper plays like most fangames, focused on collecting effects and exploring Natalie's dream world. Pressing Shift makes Natalie wake up, and you save at her computer. Certain things may happen in the real world after waking up, including a few random events.

Plot
"Dreamscaper is about this one girl who, soon after locking herself away from society (no rumor's been proven, so no one really knows how/why), starts to have nightmares. Not at all "OMGSCARY" in Yume Nikki, (however there will be moments of trippiness) but simple life references presented with hidden meanings.

Eventually Natalie, your protagonist, becomes an avid lucid dreamer, and learns that the only way to solve the puzzles of her dreams/nightmares is to collect the hidden effects strewn all around her inner psych. These effects are said to help her understand what her dreams are saying." (Taken from Dreamscaper's - now deleted - Website)

Pseudo-Effects
These are Natalie's alternative clothes she can wear in the real world and her dream world.

Known Bugs/Glitches

 * Sometimes after you continue your game, the saving music will still be playing. Simply fake-save or dream to turn it off.
 * When you wake up, your effect is automatically unequipped, although you may still have the "effect" running, as well as the faceset. Go back to sleep, and unequip it, then wake up again.
 * Fireflies effect only works in an already dark room.
 * Dog effect can only work in one place, and probably will only work if you have it on when you go into that area. You'll know when it works.