Physicality (フィジカリティ)/guide

One Eye
Left bottom door → Candy World (interact with a big blue fork) → Dark Candy World (interact with a white and red figure with a mouth) → Red and Black Room. Interact with the red puddle on the floor.

Fish
Right upper door → Neon Tiles World (interact with a blue fish on the floor).

Chisel
Left upper door → Red and Blue Flowers World (go through the green plant gates) → Blue Diagonal Hallway → School (interact with a blue vase on a table on the third floor).

Suit
Right upper door→ Neon Tiles World (step on a white square inside of many colored ones) → Paper Stacks Rooms (interact with a bloody paper stack).

Gum
Left bottom door → Candy World (interact with a big blue fork) → Dark Candy World (interact with a lamp post) → City Street. Go left until you see an arrow pointing right, ignore it and enter the building. Interact with a cardboard box inside of it.

Clock
Left bottom door → Lamp Post World (interact with a yellow orb) → Lights Maze. Interact with a grandfather clock.

Butterfly
Left upper door → Red and Blue Flowers World (interact with a white flower) → Flower Maze → Butterfly Room (interact with a yellow butterfly).

Pencil
Left upper door → Red and Blue Flowers World (interact with a white flower) → Flower Maze (interact with a yellow paint puddle) → Yellow World (interact with a blue rectangular box).

Anpan
*You need the Star effect in order to get Anpan.

Left upper door → Red and Blue Flowers World (go through the green plant gates) → Blue Diagonal Hallway (interact with a hand) → Purple Tiles Maze (find an elevator door) → Glass Floor Room → Dark Room

Star
Left bottom door → Lamp Post World (interact with a yellow orb) → Lights Maze (interact with a yellow paint stain) → Galaxy World. Iteract with a red sun-like star.

Triangle
Left bottom door → Candy World (interact with a blue cube inside of one of the wrapped candies) → Colorful Boxes World (go through a doorway surrounded by colorful tiles) → Lego Cafe World → Light Blue Castle (go down a ladder in one of the rooms) → Famicom World. Go through the tunnel then go up in the next junction. Interact with a white triangle.

Ikebana
Left upper door → Red and Blue Flowers World (interact with a white flower) → Flower Maze (interact with a yellow paint puddle) → Yellow World (step on a red maple leaf) → Forest. Pass between two grey pebbles and interact with a picture of blue flowers.

Eyepatch
Left upper door → Red and Blue Flowers World (go through the green plant gates) → Blue Diagonal Hallway → School (interact with a red gem) → Hell Maze (interact with a red toilet pump (?)) → Red and Orange Rooms (interact with a big grey creature with a widely opened mouth)) → Grey Half-Heads Hallway. Interact with a white sphere with a white eyepatch on it.

Uboa-like Random Event
Left upper door → white flower → flower maze → butterfly room → yellow room →a room with a boy with open eyes (similar to Poniko's room in Yume Nikki). To trigger this random event, exit and enter this room until the room and the music changes.

School Roof Wake-Up Event
Left upper door → green plant gates → blue diagonal hallway → school → fangames reference stairway → roof → interact with/go through the gap in the fence. The screen then blackens and Katatsuki falls off his bed and forced to wake up.

FC Building Wake-Up Event
Left bottom door → Candy World (interact with a blue cube inside of one of the wrapped candies) → Colorful Boxes World (go through a doorway surrounded by colorful tiles) → Lego Cafe World → Light Blue Castle (go down a ladder in one of the rooms) → Famicom World. Enter the tunnel, climb up a ladder and you will exit it. The go right and the event will be triggered. Katatsuki will head slowly towards a tall building, then he will stop and say "Iya!" (No!) repeatedly until the screen blackens. Then he falls off his bed and is forced to wake up.

Cross Event
Left upper door → Red and Blue Flowers World (interact with green plant gates) → Blue Diagonal Hallway → School (interact with a red gem) → Hell Maze (interact with a red toilet pump (?)) → Red and Orange Rooms  → Find a small hole in one of the walls, cut it open with the Chisel effect and enter a grey room with a somewhat grothesque crucifix scene.