Thread:Nexus0.10/@comment-24169018-20140313113828/@comment-24527051-20140328195416

Um, I have secretly been doing translations of Chinese fangames to English (with Google Translate, of course). I recently finished one of Single Line. Originally I wanted to translate them to find out what the characters said. (Out of pure curiosity). But now I'm debating myself if I want to actually release the Single Line translation. I've got more cons than pros, though. Here's a list:

-Might infringe copyrights

-Due to being translated on Google Translate, it might not be genuine. Plus, most of the sentences don't make much sense, so I have to think up of a sentence with the given gibberish to make it have more sense.

-I use DreaMaker 3.8 to extract the dialogues. DreaMaker can't extract database text as of yet, so i have to have Chinese locale and copy the database text from the editor and paste it onto Google translate. But the "string" section still has ?s and random Chinese characers in the mix. It's a confusing process to work it all out

-When translating, DreaMaker has the convenience of telling you where the dialog is located. but since the maps are out of order (and have Chinese names), it's difficult to tell if I am at the correct map and event to place the dialog in the editor. I still find this method of translating easier though. Because having DreaMaker re-insert the text automatically might have some of it cut off.

-I don't translate the image text because 1. It might not be typed and 2. I'm afraid I'll mess it up.

Whew! That was a lot of explaining! So in conclusion, what I'm asking is if it will be okay to release my translation of Single Line.