Yume Nikki 3d/guide

Incomplete guide for Yume Nikki 3D (Version 0.02.1)

=Flowchart=

Flow chart for Yume Nikki 3D (Version 0.02), created by an anonymous Uboachan user with area names by LiquidTc (Source).

=Effects=

Bicycle
Appearance: Madotsuki rides on a bicycle.

Passive Effect: Madotsuki's movement speed increases.

Action: (Shift) Madotsuki rings the bell on the bike.

Location: Found in the Ghost Town.

Practical Uses: Used to travel through the dream world faster.

Enter the grey and brown door to the Ghost Town. Go up to the crossroads and take the right path. When you reach the second crossroads, go left and interact with the bike.

Monochrome
Appearance: Madotsuki becomes monochrome.

Passive Effect: None.

Action: (Shift) Madotsuki teleports to the room where the effect is obtained.

Location: Found at the Monochrome Eye.

Practical Uses: Used to quickly return to the Monochrome Eye.

(The route to this effect contains flashing images)

Enter the white door to the Abstract World. Follow the white path in front of you until you reach a black platform with a white ghost on it. Take the east path (right of the ghost) and go through the door at the end. Go across the chessboard and through the door. Make your way across the platforms and go through the door at the end. Interact with the blinking eye.

8-bit
Appearance: Madotsuki becomes 8-bit.

Passive Effect: Madotsuki makes 8-bit-like noises as she walks/jumps.

Action: (Shift) Madotsuki makes a noise.

Location: Found in FC Dungeon B.

Practical Uses: None.

FC Dungeon A → FC Overworld → FC Dungeon B

Blindfold
Appearance: Madotsuki wears a blindfold.

Passive Effect: The screen turns black, preventing the player from seeing anything.

Action: None.

Location: Found in the Pulsing Cave.

Practical Uses: None.

Ghost Town → Snow World → Glass World → Barrack Prison → Hell → Dense Woods → Pulsing Cave

Palette
Appearance: Madotsuki has a painter's palette floating above her head.

Passive Effect: None.

Action: (Shift) Certain objects in the dream world will change color.

Location: Found outside Poniko's House.

Practical Uses: Changes the appearance of certain objects.

(Knife effect is required. The route to this effect contains flashing/strobing images.)

Enter the white door to the Abstract World. Follow the white path in front of you until you reach a black platform with a white ghost on it. Take the north path (behind the ghost) and go through the door at the end to the Piano Room. Head to the other side of the piano room to a huge piano key platform with some NPCs standing on it.

You should see three humanoid NPCs blocking a flashing doorway. Use the knife on the NPCs and go through the doorway. In Strobe World, get off the platform and head east. Go behind a striped flashing wall and step on a flashing circle in the middle of some gold spikes. In the Number Path, go left and interact with the red balloon. You'll arrive at Poniko's House. Go up the steps of the mini-waterfall and interact with the palette.

Knife
Appearance: Madotsuki holds a knife.

Passive Effect: None.

Action: (Shift) When interacting with a NPC, Madotsuki will stab them.

Location: Found in the Eye World.

Practical Uses: Used to kill NPCs.

Enter the silver door to Eye World. Turn around and go north-west from the door and follow the red brick path around a corner. Interact with the knife at the end of the path.

=Keys=

Keys can be obtained in any order

Key 1
Ghost Town → Snow World → Glass World → Barrack Prison → Hell

Key 2
Enter the silver door to Eye World. Go south-west (diagonally to your upper-right) from the door and between the pink pillars. Step onto the teleporter on the other side of the Neon Tile Path. In the Fountain Hall, go up to the blue fountain then go right to the yellow fountain. Enter the door to your right. Go north in the Amoeba Room and enter the doorway to reach The Hospital.

In The Hospital, enter the doorway to your upper-right. Go around the corner and enter the next doorway. Go left and enter the doorway. Enter the doorway to your right. Go around the corner and enter the doorway in front of you. Go right and enter the doorway on the opposite wall. You should reach a room with a single bed. Go left and jump onto the blocks to get onto the bed. Interact with the key on the bedsheets.

Key 3
FC Dungeon A → FC Overworld → Old Cathedral → Sign World → The Manor A → Gravity Room

=Events=

Uboa Event
(Knife effect is required. The path to this event contains flashing images.)

Abstract World → Piano Room (use knife on NPC blocking flashing doorway) → Strobe World → Poniko's House → Poniko's Room.

If you enter Poniko's room and turn off the light, there's a small chance that the room will change and Uboa will appear. Interacting with Uboa will warp you to an inescapable area.

Mars Crash
Enter the white block door to Masada's Spaceship. Enter the doorway on the left. Go to the other side of the piano room and enter the doorway. Sleep in the bed. Wait a bit then press E to get out of the bed. Go back to the first room. A cutscene will play and you'll wake up in Masada's piano room. You can now exit the spaceship to Mars.

=Ending=

(TBA)