Talk:Someday/@comment-27201724-20170226141303/@comment-6588670-20170316112341

I think I used a demo of ZBrush, but I'm not really interested in sculpting, at least not the "messy" kind. Blender is actually better for creating 3D models in a more orderly way, as it's easy to keep track of your geometry so that your mesh doesn't become a shapeless, unmanageable blob, does a whole lot of things, is completely customizable, and... it's free, too.

Thanks a lot!!