オオカミの夢 (Okami no Yume)/guide

Complete forms guide for オオカミの夢 (Okami no Yume) (Version -).

=Forms Guide=

Moon
''Become the moon. Return to the Nexus.'' Appearance: Gizatsuki has a moon for a head.

Passive Effect: None.

Action: (Shift) Gizatsuki gets eclipsed over and is teleported to the Nexus.

Practical Uses: Used to go to the Nexus quickly.

Step over the moon reflected in the pond at the bottom of the Nexus.

Jinmenken
''Become a Jinmenken. More legs means more fast.'' Appearance: Gizatsuki becomes a Jinmenken.

Passive Effect: Gizatsuki's moving speed increases.

Action: (Shift) Gizatsuki scratches themself.

Practical Uses: Used to travel through the dream world faster.

Enter the doghouse outside Gizatsuki's house. You will be sent to a row of doghouses. Go left and enter the doghouse with a purple roof. At the second row of doghouses, enter the doghouse with a purple roof placed three steps to the right of the doghouse you entered through. At the third row of doghouses, go left and enter the second doghouse with a purple roof you pass by. You should now be inside the doghouse. Interact with the collar on the ground.

Lycanthropy
''Become a Lycanthrope. Go for the jugular.'' Appearance: Gizatsuki becomes a werewolf.

Passive Effect: NPCs may run away or otherwise react differently to Gizatsuki.

Action: (Shift) Gizatsuki makes a roar-like bark. (Z) When interacting with NPCs, Gizatsuki will attack them.

Practical Uses: Used to kill NPCs, which will raise the Transformation meter. Used for certain events.

Take the path going off-screen to the right of the Nexus. Walk straight to the right along the forest path and you'll eventually arrive at a path lined with sharp teeth. Head up along the teeth path and step into the dog's mouth on the other side to get the form.

Punk
''Dress like a Punk Rocker. Affinity for music equipment.'' Appearance: Gizatsuki is dressed as a punk.

Passive Effect: None.

Action: (Shift) Gizatsuki sticks out their tongue and does a hand sign.

Practical Uses: Used for an event.

Enter the door on the tree in the Nexus. On the other side of the door, go left and sit at the bus stop. The screen will fade to black and you will now be to a street area. Go left and enter the building. Inside the bar, interact with the microphone on the stage.

Formal
''Put on formal wear. Makes you socially acceptable.'' Appearance: Gizatsuki wears a suit.

Passive Effect: None.

Action: (Shift) Gizatsuki adjusts their tie.

Practical Uses: Used for an event.

Take the path going off-screen to the right of the Nexus. Go right along the forest path then go up through the gap between the bushes. You'll arrive at a gate with flower beds leading up to it. Go right over where some of the flowers have been trampled then walk under the gap in the fence. On the other side of the fence, go left and interact with the NPC passed out on the ground.

=Events=

Microphone
(Punk form is needed.)

Enter the door on the tree in the Nexus. On the other side of the door, go left and sit at the bus stop. At the street, go left and enter the small building. If you have the Punk form you can activate a mini-event by equipping the form, walking onto the stage and interacting with the microphone.

Restroom
Enter the door on the tree in the Nexus. On the other side of the door, go left and sit at the bus stop. At the street, go left and enter the small building. There is a restroom at the top-left of the bar. If you interact with the toilet in the restroom then turn back, you can go through a series of rooms that focus on Gizatsuki's (relationship with) gender, and bits of their backstory in connection with that, leading back to the bar at the end of it.

Ballroom Dance
(Formal form is needed.)

Take the path going off-screen to the right of the Nexus. Go right along the forest path then go up through the gap between the bushes. You'll arrive at a gate with flower beds leading up to it. Go right over where some of the flowers have been trampled then walk under the gap in the fence. Walk up the steps onto the white stone walkway then go left and up.

You should arrive at a doorway with two tall NPCs blocking your path. Equip the Formal form, interact with the NPCs then go inside. At the top of the ballroom is a couch with a woman sitting on one side of it. Interact with the woman, as long as you're still in the area and still have the Formal effect equipped, the event should trigger after hanging around for a few moments. The screen should fade to black afterwards then fade back in to several NPCs dancing together. Interact with the woman once more to start the event.

Trying to activate this event with the Lycanthropy form equipped will turn the screen red and cause the surrounding NPCs to panic, blocking access to the event.

Butterfly Museum
(Lycanthropy form is needed.)

Enter the door on the tree in the Nexus. On the other side of the door, go left then go up through a gap in the grass above you. Go right and under the skull to reach a desert area. Go north-east to a row of goat skulls with brightly colored eye sockets and enter the skull with its upper snout missing. Go left and enter the doorway to reach a museum area with butterfly-themed displays.

If you enter the doorway to the bottom-left in the first area then go south, you'll arrive at an area with a girl laying on the floor circled by object head NPCs. A cutscene will play if you kill all the object head NPCs and interact with the girl.

=Endings=

Ending 1
Collect all five forms and don't kill any NPCs. Go to the Nexus and follow the footprints leading to Gizatsuki's house. Enter the house and interact with the open door to the left of the hall outside Gizatsuki's bedroom. Once you wake up interact with the bed, the dresser, the closet and the guitar case. Leave the bedroom and enter the bathroom through the door immediately to your right. Interact with the mirror then exit the bathroom. Interact with the door at the left end of the hall.

Ending 2
Collect all five forms and max out the Transformation meter by killing NPCs. Go to the Nexus and follow the footprints leading south past the pond. Once you wake up, leave the bedroom then exit the house through the door at the right end of the hall next to the kitchen.