Dream vs Dream

Overview
Dream vs Dream was a community-developed fighting game based off the characters and locations found in Yume Nikki and its various spin-offs and fangames. Development began sometime in the early 2010's, inspired by posts on Uboachan by a user named Yama. Public development talk later moved to a separate website and forum, with Tumblr and Twitter accounts created to share progress updates and communicate with fellow fans.

The first alpha build of the game released in April 2013. On April Fools Day 2014, a fake dating sim version of the game was released. This was followed up the next day with Version 0.2, with two new characters and several new stages among other changes added.

Development came to a halt in the years following the 0.2 release. Among other reasons, the biggest factors behind this were the ambitious nature of the game, the amount of work required for completion, and management issues amongst its young development team. A comprehensive look at the game's history and content can be found here.

Gameplay
Dream vs Dream plays like most traditional 2D fighting games. Each player has three attacks, and is timed to either knock out their opponent or get them to a lower HP than them before the round ends. By default each match plays to best-of-three, though this can be adjusted in the options menu.

Three playable characters are available in the most recent Alpha Release (v.0.2), along with 20 stages based on locations in Yume Nikki and .flow. Despite the early stage of release, Netplay has already been implemented. CPU opponents and Story mode are unavailable, but local and online multiplayer as well as a training mode can be accessed.

There were a number of planned gameplay mechanics that weren't added in, such as the Dream Progression system. This would give players three sets of moves to choose from: Aggressive, Defensive and Mobility, that would be represented by a bar at the bottom of the screen that fills as players perform basic actions during the match. Special moves called Dream Enders were also planned for the game.

Controls

 * Move - Arrow Keys (Player 1) / TFGH Keys (Player 2)
 * Attack 1/Select - A (Player 1) / N (Player 2)
 * Attack 2/Return - S (Player 1) / M (Player 2)
 * Combo Attack - D (Player 1) /, (Player 2)
 * Return to Title Screen - F1

Characters

 * A repository of sprites and character concepts can be found here (available with developer's permission).

Confirmed Future Characters
These are the characters that were confirmed to appear in a future release before the game got cancelled.

Yume Nikki

 * Poniko
 * Monoko
 * Monoe
 * Seccom Masada

Yume 2kki

 * Aoshiru
 * Tako Otoko
 * Gakuran

.flow

 * Kaibutsu
 * Oreko
 * Smile and Sister
 * Cleaner (Gas Mask Maid)

Other

 * The Grey Man (LSD: Dream Emulator)

Scrapped/Unconfirmed Planned Characters
These are the characters considered for the game's roster but were either scrapped or left unconfirmed for inclusion in the final release.


 * Shitai-san (Yume Nikki)
 * KyuuKyuu-kun (Yume Nikki)
 * Ib (Ib)
 * Fluorette (Answered Prayers)
 * Chie (Lcd Dem)
 * Usotsuki (Yume Nishhi)
 * Pholus (Yume Nishhi)
 * Irene (The Looking Glass)
 * Aya (Hallucigenia)
 * Al Ree (N'Oubliez Jamais)